– Playing as other pre-made characters as a change of pace is pretty gimmicky at the best of times. – A trader! Who sells… nothing but bandages and arrows. – Ah, the ol’ “collect a bunch of crap scattered across the area to continue” quest. – If the antagonist never sent so much free XP at the hero, do you think they would win more often? ![]() – I wonder if there are any merchants in this expansion. – Panthers! Guess this wasn’t a total copy/paste job after all. – Harpies huh… guess they didn’t want that female demon model to go to waste. – Oh good, there’s more to this than endess red-lit tunnels. – Why is there so much powerful loot just lying around? – Lockpick mechanic is gone… not that it matters. – What’s with this odd procession of fighting every single creature in the main game? – A few items have changed stats Belial’s Scythe is mage-focused now. – All of my skills, equipment, and inventory were imported. – Character animations have definitely improved. ![]() Thoughts while playing the stand-alone expansion to ArcaniA:
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